

If you fly a "brawler" ship, expect to be brawled. I mean i wish prices weren't so high for shit like dreads, but idk how its even remotely possible to cry about the cost of a t1 cruiser when you're making 250 mil a tick in pochven pve fleets or however much you make doing incursions, or however much you make doing abyssals. Let's look at a few - killed by marauders in a stabber - killed by a golem in an arbitrator - killed by a marshal, marauder, and recons in a stabber - killed by a kronos and snaked phantasms what's even funnier about this idea that it's simply too expensive for his style of pvp is that most of the people killing him are in far more expensive ships. 50 bonus to Command Burst area of effect range.

25 bonus to Medium Energy Turret, Medium Hybrid Turret and Medium Projectile Turret damage. 37.5 bonus to Core and Combat Scanner Probe strength. The new forums are live and can be found at EVE Technology Lab Forum Index EVE Forums EVE Technology and Research Center EVE Technology Lab Topic is locked indefinitely. flying t1 cruisers costs approximately 30 mil per ship after insurance. 25 bonus to Heavy Missile, Cruise Missile and Torpedo damage. - EVE Technology Lab - EVE Online Forums These forums have been archived and are now read-only. The problem isn't that things are "too expensive", at least at the level that xtra squishy was playing at. how many carriers have solo pilots caught and successfully killed? maybe a handful if that? Instead of ishtars ratting, which you can sometimes catch and kill as a solo t1 cruiser pilot in nullsec, you had carriers ratting in every single system in sov nullsec 24/7, printing unlimited isk. Well we saw it happen after rorqual rework, shortly after the release of citadels - during that time there were super and titan camps sitting casually on gates in nearly every single part of sov nullsec. How does that affect a gate camp that used to be 3 t1 cruisers sitting on a mobile small warp disruptor i?

there is no reason to risk anything at all
#Eve online zkillboard free#
In the meantime, feel free to ask any questions or say EveKill sucks.So lets assume everything is 1 isk tomorrow, we're now all playing on sisi. Next on my list of things to do is importing the ~12 million manually posted killmails from Eve-Kill to zKB. Don't worry, API verified kills on EveKill will still show up as. If you have four directors each with their own corp key, then zKB can fetch new kills 4 times an hour! (CEO counts as a director) More efficient and reliable KillLog fetching. In short, rather than me rambling I'll bullet point how this will improve kill fetching overall: And now zKB is in charge of this shared cache and eve-kill is feeding all kills from this cache. EVE's open world MMORPG sandbox, renowned among online space games, lets you choose your own path and engage in combat, exploration, industry and much more. Then zKB became more mature and began doing its own KillLog fetches while also using the same shared cache system. EVE Online is a free MMORPG sci-fi strategy game where you can embark on your own unique space adventure. Some history: zKB initially fed from Eve-Kill for several months using a shared cached system (that Eve-Kill was in charge of). One of the big improvements we were able to make with zKB is the ability for efficient KillLog fetching and parsing. New Accounts That Use This Link Get 1,000,000 Skill Points: eveonline. Many of you already know that zKillboard is Eve-Kill's project on a new killboard. Tech I & Tech II Venture Mining Fits for Eve Online. Tl dr: Eve-Kill is now zKillboard's *****. Scan parameters: Strength: 118 Funny thing is that it collapsed Demonstration of my Ratting Stratios fitting 1) Hidden fits are excluded from the frontpage and search on EVE Workbench, the fit is still available if you know the URL CrossFit Hunter completely changed these perceptions and I have come to absolutely love CrossFit.
